I never really left DF in spirit 
Just got a bit jaded when they made it easy to get everything magical, and no love for Melee/Archery, some of what i've heard and seen so far makes me feel they are at very least on the right track, i'd have made the penalties for magic use way higher than the current melee/archery specialist penalty on use, as it stands i'm guessing with the right combination of gear a chunk of luck you could still use everything magical in high resistance mode, but thats just me thinking aloud without knowing so reserve judgement on that 
Would like someone with high Fire Magic to start burning me when i get on some decent gear and the resists etc, think i read magic was doing like 16 dmg instead of 60+ per hit, if thats the case then really DF has come on a huge leap 
And it looks like i might have to give up my beloved PA for something that actually can do damage faster than a stoned snail!